A new type of Unity is now possible:
- 2x Extremely Rare+1 Hime = Ultimate Extremely Rare
- 2x Variant Superior+1 Hime = Variant Superior Extremely Rare
- 2x Superior Extremely Rare+1 Hime = Ultimate Superior Extremely Rare
- 2x Foreign Extremely Rare+1 Hime = Ultimate Foreign Extremely Rare
- 2x Variant Superior Extremely Rare+1 Hime = Ultimate Variant Superior Extremely Rare
In order for this to take place your 2 Unity Hime must first be in Five Element Awakening State, meaning that all element stats must be red (maxed). Here is an example.
Warning - Make sure you have done the Element Cap Release for the Cho Hime before performing the unity to prevent loss of elemental stats that will be transferred over.
For more information, scrolling down to the Special Unity section on Guide.
Making an Ultimate Extremely Rare (超激レア種)[]
The Base Unity Success Rate is 28%.
Ex.Rare+1 Hime (x2) | Element Cap Must be maxed to (red) |
Result | ||||
---|---|---|---|---|---|---|
Hp | Atk | Def | Agi | Rec | ||
(200) | (200) | (120) | (200) | - | ||
(200) | (200) | (120) | (200) | - | ||
(200) | (200) | (120) | (200) | - | ||
(200) | (200) | (120) | (200) | - | ||
(200) | (200) | (120) | (200) | - | ||
(200) | (200) | (120) | (200) | (10) |
Making a Variant Superior Extremely Rare (最上級亜種激レア種)[]
The Base Unity Success Rate is 18%.
V.Superior+1 Hime (x2) | Element Cap Must be maxed to (red) |
Result | ||||
---|---|---|---|---|---|---|
Hp | Atk | Def | Agi | Rec | ||
(210) | (210) | (150) | (210) | - | ||
(220) | (220) | (140) | (210) | - | ||
(210) | (220) | (130) | (210) | - | ||
(200) | (230) | (120) | (230) | - | ||
(200) | (230) | (120) | (230) | - | ||
(220) | (210) | (140) | (210) | (12) |
Making an Ultimate Superior Extremely Rare (超最上級激レア種)[]
The Base Unity Success Rate is 18%.
Superior Ex.Rare+1 Hime (x2) |
Element Cap
Must be maxed to (red) |
Result | ||||
---|---|---|---|---|---|---|
Hp | Atk | Def | Agi | Rec | ||
(220) | (220) | (140) | (220) | - | ||
(220) | (220) | (140) | (220) | - | ||
(220) | (220) | (140) | (220) | - | ||
(220) | (220) | (140) | (220) | - | ||
(220) | (220) | (140) | (220) | - | ||
(220) | (220) | (140) | (220) | (11) |
Making an Ultimate Foreign Extremely Rare (超舶来激レア種)[]
The Base Unity Success Rate is 15%.
Foreign Ex.Rare+1 Hime (x2) |
Element Cap
Must be maxed to (red) |
Result | ||||
---|---|---|---|---|---|---|
Hp | Atk | Def | Agi | Rec | ||
(230) | (230) | (130) | (200) | - | ||
(230) | (230) | (140) | (230) | - | ||
(230) | (230) | (140) | (230) | - | ||
(230) | (230) | (140) | (230) | - | ||
(210) | (230) | (150) | (240) | - | ||
(240) | (220) | (170) | (230) | (15) | ||
(220) | (220) | (150) | (220) | - | ||
(230) | (220) | (140) | (200) | - |
Making an Ultimate Variant Superior Extremely Rare (超最上級亜種激レア種)[]
The Base Unity Success Rate is 15(?)%.
Variant Superior Ex.Rare+1 Hime (x2) |
Element Cap Must be maxed to (red) |
Result | ||||
---|---|---|---|---|---|---|
Hp | Atk | Def | Agi | Rec | ||
(230) | (230) | (160) | (230) | - | ||
(240) | (240) | (150) | (230) | - | ||
(230) | (240) | (140) | (230) | - | ||
(220) | (250) | (130) | (250) | - | ||
(220) | (250) | (130) | (250) | - | ||
(240) | (230) | (150) | (230) | (14) |
Unique Unity for Yaobikuni & Haruhime[]
Base Hime (x2) | Element Cap Must be maxed to (red) |
Result | ||||
---|---|---|---|---|---|---|
Hp | Atk | Def | Agi | Rec | ||
Yaobikuni+1 | (130) | (100) | (110) | (130) | - | Yasunagahime |
Haruhime+1 | (140) | (140) | (90) | (140) | - | Himiko |